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authorRomain Failliot <[email protected]>2016-03-15 16:14:09 -0400
committerNicolai Hähnle <[email protected]>2016-03-17 11:35:09 -0500
commit3671bb3eaf12d8b2c351fadf276e2136218ec38b (patch)
tree38fdd7f86514ef37fb1703ed107ad4af5470432a /docs
parente571f11de8c325f9a254c9f5f724d672e48530f1 (diff)
docs: Realign the "Status" column.
The "Status" column was misaligned in some GL sections. This is a lot of diffs, but it's only spaces in the end. Reviewed-by: Nicolai Hähnle <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt278
1 files changed, 139 insertions, 139 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 1ed5c1a8c68..17522d53ad1 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -30,8 +30,8 @@ version with all deprecated features is 3.0. Some of the later GL features
are exposed in the 3.0 context as extensions.
-Feature Status
------------------------------------------------------ ------------------------
+Feature Status
+------------------------------------------------------- ------------------------
GL 3.0, GLSL 1.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe
@@ -109,170 +109,170 @@ GL 3.3, GLSL 3.30 --- all DONE: i965, nv50, nvc0, r600, radeonsi, llvmpipe, soft
GL 4.0, GLSL 4.00 --- all DONE: nvc0, r600, radeonsi
- GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965)
- - 'precise' qualifier DONE
- - Dynamically uniform sampler array indices DONE (softpipe)
- - Dynamically uniform UBO array indices DONE ()
- - Implicit signed -> unsigned conversions DONE
- - Fused multiply-add DONE ()
- - Packing/bitfield/conversion functions DONE (softpipe)
- - Enhanced textureGather DONE (softpipe)
- - Geometry shader instancing DONE (llvmpipe, softpipe)
- - Geometry shader multiple streams DONE ()
- - Enhanced per-sample shading DONE ()
- - Interpolation functions DONE ()
- - New overload resolution rules DONE
- GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50)
- GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_tessellation_shader DONE (i965)
- GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
- GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
- GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_buffers_blend DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_draw_indirect DONE (i965, llvmpipe, softpipe)
+ GL_ARB_gpu_shader5 DONE (i965)
+ - 'precise' qualifier DONE
+ - Dynamically uniform sampler array indices DONE (softpipe)
+ - Dynamically uniform UBO array indices DONE ()
+ - Implicit signed -> unsigned conversions DONE
+ - Fused multiply-add DONE ()
+ - Packing/bitfield/conversion functions DONE (softpipe)
+ - Enhanced textureGather DONE (softpipe)
+ - Geometry shader instancing DONE (llvmpipe, softpipe)
+ - Geometry shader multiple streams DONE ()
+ - Enhanced per-sample shading DONE ()
+ - Interpolation functions DONE ()
+ - New overload resolution rules DONE
+ GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
+ GL_ARB_sample_shading DONE (i965, nv50)
+ GL_ARB_shader_subroutine DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_tessellation_shader DONE (i965)
+ GL_ARB_texture_buffer_object_rgb32 DONE (i965, llvmpipe, softpipe)
+ GL_ARB_texture_cube_map_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_gather DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_texture_query_lod DONE (i965, nv50, softpipe)
+ GL_ARB_transform_feedback2 DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_transform_feedback3 DONE (i965, nv50, llvmpipe, softpipe)
GL 4.1, GLSL 4.10 --- all DONE: nvc0, r600, radeonsi
- GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
- GL_ARB_get_program_binary DONE (0 binary formats)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
- GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
- GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_ES2_compatibility DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_get_program_binary DONE (0 binary formats)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_shader_precision DONE (all drivers that support GLSL 4.10)
+ GL_ARB_vertex_attrib_64bit DONE (llvmpipe, softpipe)
+ GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
GL 4.2, GLSL 4.20:
- GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
- GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965, nvc0)
- GL_ARB_texture_storage DONE (all drivers)
- GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_map_buffer_alignment DONE (all drivers)
+ GL_ARB_texture_compression_bptc DONE (i965, nvc0, r600, radeonsi)
+ GL_ARB_compressed_texture_pixel_storage DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0)
+ GL_ARB_texture_storage DONE (all drivers)
+ GL_ARB_transform_feedback_instanced DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_base_instance DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_shader_image_load_store DONE (i965)
+ GL_ARB_conservative_depth DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_420pack DONE (all drivers that support GLSL 1.30)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_internalformat_query DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_map_buffer_alignment DONE (all drivers)
GL 4.3, GLSL 4.30:
- GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
- GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
- GL_ARB_clear_buffer_object DONE (all drivers)
- GL_ARB_compute_shader DONE (i965)
- GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_KHR_debug DONE (all drivers)
- GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
- GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_internalformat_query2 DONE (i965)
- GL_ARB_invalidate_subdata DONE (all drivers)
- GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_program_interface_query DONE (all drivers)
- GL_ARB_robust_buffer_access_behavior not started
- GL_ARB_shader_image_size DONE (i965)
- GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
- GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
- GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
- GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
+ GL_ARB_ES3_compatibility DONE (all drivers that support GLSL 3.30)
+ GL_ARB_clear_buffer_object DONE (all drivers)
+ GL_ARB_compute_shader DONE (i965)
+ GL_ARB_copy_image DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_KHR_debug DONE (all drivers)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_fragment_layer_viewport DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe)
+ GL_ARB_framebuffer_no_attachments DONE (i965)
+ GL_ARB_internalformat_query2 DONE (i965)
+ GL_ARB_invalidate_subdata DONE (all drivers)
+ GL_ARB_multi_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_program_interface_query DONE (all drivers)
+ GL_ARB_robust_buffer_access_behavior not started
+ GL_ARB_shader_image_size DONE (i965)
+ GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_buffer_range DONE (nv50, nvc0, i965, r600, radeonsi, llvmpipe)
+ GL_ARB_texture_query_levels DONE (all drivers that support GLSL 1.30)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_texture_view DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
GL 4.4, GLSL 4.40:
- GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
- GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_clear_texture DONE (i965, nv50, nvc0)
- GL_ARB_enhanced_layouts in progress (Timothy)
- - compile-time constant expressions DONE
- - explicit byte offsets for blocks DONE
- - forced alignment within blocks DONE
- - specified vec4-slot component numbers in progress
- - specified transform/feedback layout in progress
- - input/output block locations DONE
- GL_ARB_multi_bind DONE (all drivers)
- GL_ARB_query_buffer_object DONE (nvc0)
- GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_MAX_VERTEX_ATTRIB_STRIDE DONE (all drivers)
+ GL_ARB_buffer_storage DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_clear_texture DONE (i965, nv50, nvc0)
+ GL_ARB_enhanced_layouts in progress (Timothy)
+ - compile-time constant expressions DONE
+ - explicit byte offsets for blocks DONE
+ - forced alignment within blocks DONE
+ - specified vec4-slot component numbers in progress
+ - specified transform/feedback layout in progress
+ - input/output block locations DONE
+ GL_ARB_multi_bind DONE (all drivers)
+ GL_ARB_query_buffer_object DONE (nvc0)
+ GL_ARB_texture_mirror_clamp_to_edge DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_stencil8 DONE (nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_vertex_type_10f_11f_11f_rev DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
GL 4.5, GLSL 4.50:
- GL_ARB_ES3_1_compatibility not started
- GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_cull_distance in progress (Tobias)
- GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_direct_state_access DONE (all drivers)
- GL_ARB_get_texture_sub_image DONE (all drivers)
- GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
- GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
- GL_KHR_robust_buffer_access_behavior not started
- GL_KHR_robustness 90% done (the ARB variant)
- GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+ GL_ARB_ES3_1_compatibility not started
+ GL_ARB_clip_control DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_conditional_render_inverted DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_cull_distance in progress (Tobias)
+ GL_ARB_derivative_control DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_direct_state_access DONE (all drivers)
+ GL_ARB_get_texture_sub_image DONE (all drivers)
+ GL_ARB_shader_texture_image_samples DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
+ GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
+ GL_KHR_robust_buffer_access_behavior not started
+ GL_KHR_robustness 90% done (the ARB variant)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
These are the extensions cherry-picked to make GLES 3.1
GLES3.1, GLSL ES 3.1
- GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
- GL_ARB_compute_shader DONE (i965)
- GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
- GL_ARB_framebuffer_no_attachments DONE (i965)
- GL_ARB_program_interface_query DONE (all drivers)
- GL_ARB_shader_atomic_counters DONE (i965, nvc0)
- GL_ARB_shader_image_load_store DONE (i965)
- GL_ARB_shader_image_size DONE (i965)
- GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
- GL_ARB_shading_language_packing DONE (all drivers)
- GL_ARB_separate_shader_objects DONE (all drivers)
- GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
- GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
- GL_ARB_vertex_attrib_binding DONE (all drivers)
- GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
- GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
- GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
+ GL_ARB_arrays_of_arrays DONE (all drivers that support GLSL 1.30)
+ GL_ARB_compute_shader DONE (i965)
+ GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_explicit_uniform_location DONE (all drivers that support GLSL)
+ GL_ARB_framebuffer_no_attachments DONE (i965)
+ GL_ARB_program_interface_query DONE (all drivers)
+ GL_ARB_shader_atomic_counters DONE (i965, nvc0)
+ GL_ARB_shader_image_load_store DONE (i965)
+ GL_ARB_shader_image_size DONE (i965)
+ GL_ARB_shader_storage_buffer_object DONE (i965, nvc0)
+ GL_ARB_shading_language_packing DONE (all drivers)
+ GL_ARB_separate_shader_objects DONE (all drivers)
+ GL_ARB_stencil_texturing DONE (i965/gen8+, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ Multisample textures (GL_ARB_texture_multisample) DONE (i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe)
+ GL_ARB_texture_storage_multisample DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_ARB_vertex_attrib_binding DONE (all drivers)
+ GS5 Enhanced textureGather DONE (i965, nvc0, r600, radeonsi)
+ GS5 Packing/bitfield/conversion functions DONE (i965, nvc0, r600, radeonsi)
+ GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
Additional functionality not covered above:
- glMemoryBarrierByRegion DONE
- glGetTexLevelParameter[fi]v - needs updates DONE
+ glMemoryBarrierByRegion DONE
+ glGetTexLevelParameter[fi]v - needs updates DONE
glGetBooleani_v - restrict to GLES enums
- gl_HelperInvocation support DONE (i965, nvc0, r600)
+ gl_HelperInvocation support DONE (i965, nvc0, r600)
GLES3.2, GLSL ES 3.2
- GL_EXT_color_buffer_float DONE (all drivers)
- GL_KHR_blend_equation_advanced not started
- GL_KHR_debug DONE (all drivers)
- GL_KHR_robustness 90% done (the ARB variant)
- GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
- GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
- GL_OES_draw_buffers_indexed not started
- GL_OES_draw_elements_base_vertex DONE (all drivers)
- GL_OES_geometry_shader started (Marta)
- GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
- GL_OES_primitive_bounding box not started
- GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
- GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
- GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
- GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
- GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
- GL_OES_texture_border_clamp DONE (all drivers)
- GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
- GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
- GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
- GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
+ GL_EXT_color_buffer_float DONE (all drivers)
+ GL_KHR_blend_equation_advanced not started
+ GL_KHR_debug DONE (all drivers)
+ GL_KHR_robustness 90% done (the ARB variant)
+ GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
+ GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
+ GL_OES_draw_buffers_indexed not started
+ GL_OES_draw_elements_base_vertex DONE (all drivers)
+ GL_OES_geometry_shader started (Marta)
+ GL_OES_gpu_shader5 DONE (all drivers that support GL_ARB_gpu_shader5)
+ GL_OES_primitive_bounding box not started
+ GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+ GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers)
+ GL_OES_shader_image_atomic DONE (all drivers that support GL_ARB_shader_image_load_store)
+ GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done)
+ GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done)
+ GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers)
+ GL_OES_texture_border_clamp DONE (all drivers)
+ GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done)
+ GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers)
+ GL_OES_texture_stencil8 DONE (all drivers that support GL_ARB_texture_stencil8)
+ GL_OES_texture_storage_multisample_2d_array DONE (all drivers that support GL_ARB_texture_multisample)
More info about these features and the work involved can be found at
http://dri.freedesktop.org/wiki/MissingFunctionality