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authorKristian Høgsberg <[email protected]>2012-07-19 09:02:25 -0400
committerKristian Høgsberg <[email protected]>2012-07-19 14:03:17 -0400
commitd7522ed13052a3d30bc4faedce04685263f57933 (patch)
tree9244b66100be41f76dedc4b6a1ab55540ef204a8 /docs
parente23bfdb3298ec43ef895121527fb4d79474d7b1b (diff)
wayland: Support EGL_WIDTH and EGL_HEIGHT queries for wl_buffer
We're going to make the public wl_buffer struct as small as possible. Signed-off-by: Kristian Høgsberg <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/WL_bind_wayland_display.spec6
1 files changed, 5 insertions, 1 deletions
diff --git a/docs/WL_bind_wayland_display.spec b/docs/WL_bind_wayland_display.spec
index eca6acd5b78..02bd6ea2112 100644
--- a/docs/WL_bind_wayland_display.spec
+++ b/docs/WL_bind_wayland_display.spec
@@ -154,6 +154,9 @@ Additions to the EGL 1.4 Specification:
from a wl_buffer in any way (such as glTexImage2D, binding the
EGLImage as a renderbuffer etc) will result in undefined behavior.
+ Further, eglQueryWaylandBufferWL accepts attributes EGL_WIDTH and
+ EGL_HEIGHT to query the width and height of the wl_buffer.
+
Issues
Revision History
@@ -168,4 +171,5 @@ Revision History
formats. (Kristian Høgsberg)
Version 4, July 19, 2012
Use EGL_TEXTURE_FORMAT, EGL_TEXTURE_RGB, and EGL_TEXTURE_RGBA,
- and just define the new YUV texture formats. (Kristian Høgsberg)
+ and just define the new YUV texture formats. Add support for
+ EGL_WIDTH and EGL_HEIGHT in the query attributes (Kristian Høgsberg)