diff options
author | Dave Airlie <[email protected]> | 2015-07-17 04:44:18 +0100 |
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committer | Dave Airlie <[email protected]> | 2015-07-28 22:13:27 +0100 |
commit | aa25a2c1ba2ea14efdab405707f15dace323cd48 (patch) | |
tree | 989eb813ad5469ba466665e6e2a64311bd5c51fc /docs | |
parent | 56f1f47eda881d6281e9c7531bc17e72b25d9bb9 (diff) |
radeonsi: add support for interpolateAt functions (v2)
This is part of ARB_gpu_shader5, and this passes
all the piglit tests currently available.
v2: use macros from the fine derivs commit.
add comments.
Reviewed-by: Marek Olšák <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 15bb57f441a..258a6fb94e2 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -107,7 +107,7 @@ GL 4.0, GLSL 4.00: - Geometry shader instancing DONE (r600, radeonsi, llvmpipe, softpipe) - Geometry shader multiple streams DONE () - Enhanced per-sample shading DONE (r600, radeonsi) - - Interpolation functions DONE (r600) + - Interpolation functions DONE (r600, radeonsi) - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 DONE (nvc0, radeonsi, llvmpipe, softpipe) GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) |