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author | Zack Rusin <[email protected]> | 2009-07-06 21:43:26 -0400 |
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committer | Zack Rusin <[email protected]> | 2009-07-06 21:43:26 -0400 |
commit | edb02671704aeb60e3eeaa7f58c73f4845c5b7e2 (patch) | |
tree | 0bd971c7c8aa4639fcbd5b060f560d978b9f0cf3 /docs | |
parent | 124a6b1958c630ea049025e2b72547096fdc8f2c (diff) | |
parent | 54324d9e0c6956bdc7bc9b0620fe53c8e6b66a04 (diff) |
Merge commit 'origin/openvg-1.0'
Diffstat (limited to 'docs')
-rw-r--r-- | docs/openvg.html | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/docs/openvg.html b/docs/openvg.html new file mode 100644 index 00000000000..442ee522f18 --- /dev/null +++ b/docs/openvg.html @@ -0,0 +1,68 @@ +<HTML> + +<TITLE>Mesa Release Notes</TITLE> + +<head><link rel="stylesheet" type="text/css" href="mesa.css"></head> + +<BODY> + +<body bgcolor="#eeeeee"> + +<H1>OpenVG State Tracker</H1> + +<p> +The current version of the OpenVG state tracker implements OpenVG 1.0. +</p> +<p> +More informations about OpenVG can be found at +<a href="http://www.khronos.org/openvg/" target="_parent"> +http://www.khronos.org/openvg/</a> . +</p> +<p> +The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation. +</p> + + +<h2>Building the library</h2> +<ol> +<li>Build Mesa3D with Gallium3D. Any build that builds Gallium3D libraries and EGL will suffice</li> +<li>cd src/gallium/state_trackers/vega; make</li> +<li>The last step will build libOpenVG library. You can add the libdir to LD_LIBRARY_PATH or install libOpenVG</li> +</ol> + +<h3>Sample build</h3> +A sample build looks as follows: +<pre> + make linux-x86-64-debug + cd src/gallium/state_trackers/vega + make + cd ../../../.. + export LD_LIBRARY_PATH=$PWD/lib64 + export EGL_DRIVER="egl_softpipe" +</pre> + +<h2>OpenVG Demos</h2> + +<p> +To build the OpenVG demos: +</p> +<pre> + cd progs/openvg + make +</pre> +<p> +To run a demo: +</p> +<pre> + cd openvg/demos + ./lion +</pre> + + +<h2>Notes</h2> +<ul> +<li>EGL_DRIVER environmental variable: forces usage of a specific EGL driver. Unless you force egl_softpipe the implementation will look for a DRI hardware accelerate driver and unless you have a Gallium driver that supports it, you'll see crashes</li> +</ul> + +</body> +</html> |