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authorEric Anholt <[email protected]>2011-08-03 18:29:36 -0700
committerEric Anholt <[email protected]>2011-08-24 10:43:20 -0700
commit4990e7e9fb6d64f5e4c23915767e5cea32c02965 (patch)
treedbdb19bedb6be7dd56a4485ec0b8c2147b8a0e77 /docs
parent6dbad425bc423eb7db7c99aab161955c7b4cdc4c (diff)
radeon: Fix flushing before writing a teximage's BO when !t->bo.
Before, if we ended up here without a BO for our image, but did choose a miptree that had active rendering in the command buffer, our teximage data would jump ahead of the rendering using the old texture contents. This showed up as breakage in gen-teximage and friends in the following commit. Reviewed-by: Ian Romanick <[email protected]>
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