diff options
author | Jimmy Berry <[email protected]> | 2015-11-03 23:24:47 -0600 |
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committer | Marek Olšák <[email protected]> | 2015-11-19 00:02:34 +0100 |
commit | 09d610796c03ae5a238b999ace5ccc2d3effd700 (patch) | |
tree | 55bf177b3671c621a08c9e9bfa4ed1c94b0f4217 /docs | |
parent | 56a1c10bb8cc957caa9ebc3723b4692a522a02f5 (diff) |
gallium/hud: document GALLIUM_HUD_PERIOD in envvars.html.
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/envvars.html | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/docs/envvars.html b/docs/envvars.html index 530bbb78696..1b2c03ef377 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -179,6 +179,8 @@ Mesa EGL supports different sets of environment variables. See the <li>GALLIUM_HUD - draws various information on the screen, like framerate, cpu load, driver statistics, performance counters, etc. Set GALLIUM_HUD=help and run e.g. glxgears for more info. +<li>GALLIUM_HUD_PERIOD - sets the hud update rate in seconds (float). Use zero + to update every frame. The default period is 1/2 second. <li>GALLIUM_HUD_VISIBLE - control default visibility, defaults to true. <li>GALLIUM_HUD_TOGGLE_SIGNAL - toggle visibility via user specified signal. Especially useful to toggle hud at specific points of application and |