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authorKai Wasserbäch <[email protected]>2015-07-30 20:32:36 +0200
committerDave Airlie <[email protected]>2015-07-31 07:28:17 +1000
commita5b3b24958b5e4344e7d8d1e029dbf7e5afb183c (patch)
treed806733622de7bb006a269c6e93034ca920ee532 /docs
parent518abd0bbe1886550b43c62679a2ebd41e8199e9 (diff)
docs: trivial cleanup of GL3.txt, remove redundant radeonsi entries.
Follow-up to 1b2b0e42ce47bfd1fcb5513ed2c23b9bb7a5a5b8 Signed-off-by: Kai Wasserbäch <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 0220f24fa7e..8124383b9ea 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -96,7 +96,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
GL_ARB_draw_buffers_blend DONE (i965, nv50, r600, llvmpipe, softpipe)
GL_ARB_draw_indirect DONE (i965, r600, llvmpipe, softpipe)
- GL_ARB_gpu_shader5 DONE (i965, radeonsi)
+ GL_ARB_gpu_shader5 DONE (i965)
- 'precise' qualifier DONE
- Dynamically uniform sampler array indices DONE (r600, softpipe)
- Dynamically uniform UBO array indices DONE (r600)
@@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00 --- all DONE: nvc0, radeonsi
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (llvmpipe, softpipe)
- GL_ARB_sample_shading DONE (i965, nv50, r600, radeonsi)
+ GL_ARB_sample_shading DONE (i965, nv50, r600)
GL_ARB_shader_subroutine DONE (i965, nv50, r600, llvmpipe, softpipe)
GL_ARB_tessellation_shader DONE ()
GL_ARB_texture_buffer_object_rgb32 DONE (i965, r600, llvmpipe, softpipe)