diff options
author | Ian Romanick <[email protected]> | 2014-01-13 15:23:48 -0800 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-02-11 14:36:43 -0800 |
commit | 1edca151a00134778b959366d5e7c0a3b63cc8f7 (patch) | |
tree | 284ae78e0cb98d6a7aa436bc145ac4b8cbbb6895 /docs | |
parent | 6d6a29018119fd414973ad051fc2271c784ef0f1 (diff) |
mesa: GL_ARB_half_float_pixel is not optional
Almost every driver already supported it. All current and future
Gallium drivers always support it, and most existing classic drivers
support it.
This only changes radeon and nouveau.
This extension only adds data types that can be passed to, for example,
glTexImage2D. It does not add internal formats. Since you can already
pass GL_FLOAT to glTexImage2D this shouldn't pose any additional issues
with those drivers. Note that r200 and i915 already supported this
extension, and they don't support floating-point textures either.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index c678e4ad794..06ce417af47 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -30,7 +30,7 @@ GL 3.0 --- all DONE: i965, nv50, nvc0, r600, radeonsi GL_EXT_texture_shared_exponent DONE (swrast) Float depth buffers (GL_ARB_depth_buffer_float) DONE () Framebuffer objects (GL_ARB_framebuffer_object) DONE (r300, swrast) - GL_ARB_half_float_pixel DONE (r300, swrast) + GL_ARB_half_float_pixel DONE (all drivers) GL_ARB_half_float_vertex DONE (r300, swrast) GL_EXT_texture_integer DONE () GL_EXT_texture_array DONE () |