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authorJulien Cristau <[email protected]>2007-07-27 19:58:30 +0200
committerJulien Cristau <[email protected]>2007-07-27 19:58:30 +0200
commit04eee290c8dddfccf30376e60b525da136047492 (patch)
treee3a0e59857dc1d66cedef2cbeabde35dc000d19f /docs
parentd3a160e2174eafa68bbdbb0cf7955e23d26ea66b (diff)
parent121b4ac22072a0fbd2f3ed30cafe4e69403c72c2 (diff)
Merge branch 'mesa_7_0_branch' of git://anongit.freedesktop.org/git/mesa/mesa into debian-experimental
Diffstat (limited to 'docs')
-rw-r--r--docs/README.MINGW3222
-rw-r--r--docs/relnotes-7.0.1.html2
2 files changed, 20 insertions, 4 deletions
diff --git a/docs/README.MINGW32 b/docs/README.MINGW32
index 138dd43eacc..9477b2bd318 100644
--- a/docs/README.MINGW32
+++ b/docs/README.MINGW32
@@ -91,9 +91,11 @@ Running the Build:
-*******************This section is added by Heromyth*****************************
-Updated on 2007-7-21, by Heromyth <[email protected]>
+******This section is added by Heromyth <[email protected]>*************
+====================
+Updated on 2007-7-21
+====================
Notice:
1) The generated DLLs are *not* compatible with the ones built
@@ -115,7 +117,7 @@ For example, run:
, and delete all the lines where all the wgl*() functions are. Because they would
be conflicted with the ones in <Mesa3D-root>\include\GL\mesa_wgl.h.
-======= Conflicted Functions List ======
+>>>>>>>>>> Conflicted Functions List >>>>>>>>>>
WINGDIAPI BOOL WINAPI wglCopyContext(HGLRC,HGLRC,UINT);
WINGDIAPI HGLRC WINAPI wglCreateContext(HDC);
WINGDIAPI HGLRC WINAPI wglCreateLayerContext(HDC,int);
@@ -134,6 +136,18 @@ WINGDIAPI BOOL WINAPI wglUseFontBitmapsA(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontBitmapsW(HDC,DWORD,DWORD,DWORD);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesA(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
WINGDIAPI BOOL WINAPI wglUseFontOutlinesW(HDC,DWORD,DWORD,DWORD,FLOAT,FLOAT,int,LPGLYPHMETRICSFLOAT);
-===================
+<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<
+
+====================
+Updated on 2007-7-22
+====================
+ I havn't thought that I would find a better way to solve my problems so soon.
+I changed the method in which the import-libs and DLLs are made. After this update,
+the DLLs of MESA are more optimized and more compatible.
+ It seems that there is no need to keep the building way of 'NO-STDCALL'.The
+way of USING_STDCALL is so nice! The file <Mesa3D-root>\configs\config.mgw is
+also not needed, and can be deleted safely!
+
+
********************************************************************************* \ No newline at end of file
diff --git a/docs/relnotes-7.0.1.html b/docs/relnotes-7.0.1.html
index 302ac1c5737..b13087f2c7e 100644
--- a/docs/relnotes-7.0.1.html
+++ b/docs/relnotes-7.0.1.html
@@ -43,6 +43,8 @@ Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
<li>Binding a zero-sized texture didn't disable texturing (bug 11309)
<li>Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
the terminating zero (bug 11588)
+<li>glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag properly
+<li>Fixed a GLSL function call bug (#11731)
</ul>