diff options
author | Brian <[email protected]> | 2007-04-18 09:07:56 -0600 |
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committer | Brian <[email protected]> | 2007-04-18 09:07:56 -0600 |
commit | e3caa5f891125d273174ff4a136c8ca313430138 (patch) | |
tree | 023963d423ad29f2380d38716370ace723d0b795 /docs | |
parent | d9443c24945381e12c82d46d638685a499033457 (diff) |
prep for 6.5.3 release
Diffstat (limited to 'docs')
-rw-r--r-- | docs/download.html | 2 | ||||
-rw-r--r-- | docs/news.html | 8 | ||||
-rw-r--r-- | docs/relnotes-6.5.3.html | 46 | ||||
-rw-r--r-- | docs/thanks.html | 2 |
4 files changed, 35 insertions, 23 deletions
diff --git a/docs/download.html b/docs/download.html index bf5fb24f206..1afe64ef964 100644 --- a/docs/download.html +++ b/docs/download.html @@ -9,7 +9,7 @@ <H1>Downloading</H1> <p> -Last development release: <b>6.5.2</b> +Last development release: <b>6.5.3</b> </p> <p> diff --git a/docs/news.html b/docs/news.html index 721d65e1d7e..88c0ebe0a3c 100644 --- a/docs/news.html +++ b/docs/news.html @@ -11,6 +11,14 @@ <H1>News</H1> +<h2>April ?, 2007</h2> +<p> +<a href="relnotes-6.5.3.html">Mesa 6.5.3</a> is released. +This is a development release which will lead up to the Mesa 7.0 release +(which will advertise OpenGL 2.1 API support). +</p> + + <h2>March 26, 2007</h2> <p> The new Shading Language compiler branch has been merged into the git diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html index d7249aec8fb..b0da0c530b8 100644 --- a/docs/relnotes-6.5.3.html +++ b/docs/relnotes-6.5.3.html @@ -8,10 +8,11 @@ <body bgcolor="#eeeeee"> -<H1>Mesa 6.5.3 Release Notes / (in progress)</H1> +<H1>Mesa 6.5.3 Release Notes / April ??, 2007</H1> <p> -Mesa 6.5.3 is a 6.5 follow-on development release with many internal changes. +Mesa 6.5.3 is a development release with many changes and new features. +Mesa 7.0 is expected to follow shortly. </p> @@ -23,10 +24,10 @@ TBD <h2>New features</h2> <ul> -<li>OpenGL 2.0 support. +<li>OpenGL 2.0 and 2.1 API support. <li>Entirely new Shading Language code generator. <li>Much faster software execution of vertex, fragment shaders. -<li>New vertex buffer object infrastructure (replaces old array_cache code). +<li>New vertex buffer object (vbo) infrastructure <li>Updated glext.h file (version 39) <li>Updated glxext.h file (version 18) <li>GL_MAX_DRAWBUFFERS is now 4 (software rendering) so @@ -43,18 +44,21 @@ TBD <li>Overlapping glCopyPixels with negative Y zoom didn't work (bug 10521) <li>Fixed a number of framebuffer/renderbuffer reference counting bugs <li>Fixed a few bugs in software-emulated alpha planes +<li>Assorted minor bug fixes in glCopy/DrawPixels, glPixelZoom, etc. +<li>Assorted DRI driver bug fixes. </ul> <h2>Internal code changes</h2> - <ul> -<li>Massive changes to the Shading Language compiler. -<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and -_TnlProgram fields have been moved. -<li>The ctx->Vertex/FragmentProgram._Current fields point to the program -in effect, whether it comes from a shader, user-program or generated -fixed-function program. +<li>Old array_cache module replaced by new vbo module. All geometry +rendering is now cast in the form of vertex buffer objects. +<li>Massive changes to the Shading Language compiler and related state. +<li>Vertex/fragment shaders are compiled into GPU instructions and +programs very similar to GL_ARB_vertex/fragment_program. +<li>Vertex and fragment programs are executed with the same code now. +<li>The SSE-optimized vertex program path has been removed since it didn't +support more than 12 temp registers, didn't support branching/looping, etc. </ul> @@ -72,17 +76,17 @@ fixed-function program. Driver Status ---------------------- ---------------------- DRI drivers varies with the driver -XMesa/GLX (on Xlib) implements OpenGL 2.0 -OSMesa (off-screen) implements OpenGL 2.0 -Glide (3dfx Voodoo1/2) implements OpenGL 1.3 -SVGA implements OpenGL 1.3 -Wind River UGL implements OpenGL 1.3 +XMesa/GLX (on Xlib) implements OpenGL 2.1 +OSMesa (off-screen) implements OpenGL 2.1 Windows/Win32 implements OpenGL 1.5 -DJGPP implements OpenGL 1.5 -GGI implements OpenGL 1.3 -BeOS implements OpenGL 1.5 -Allegro needs updating -D3D needs updating +Glide (3dfx Voodoo1/2) implements OpenGL 1.3 +SVGA unsupported +Wind River UGL unsupported +DJGPP unsupported +GGI unsupported +BeOS unsupported +Allegro unsupported +D3D unsupported </pre> </body> diff --git a/docs/thanks.html b/docs/thanks.html index 78b9e3e5ec6..2031788f0dc 100644 --- a/docs/thanks.html +++ b/docs/thanks.html @@ -42,7 +42,7 @@ WIDTH="88" HEIGHT="31" ALIGN="BOTTOM" ALT="Sourceforge.net" BORDER="0"></A> <br> <br> -<li>The Mesa CVS repository is hosted by +<li>The Mesa git repository is hosted by <a href="http://freedesktop.org/" target="_parent">freedesktop.org</a>. <br> <br> |