diff options
author | Thomas Helland <[email protected]> | 2015-08-12 15:07:57 +0200 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2015-09-11 18:46:43 -0700 |
commit | 2e7e3fe55f1ff9714e4d83cc9db7cbd36e149da5 (patch) | |
tree | 6415f75981768eb48390419bd3d40c3834268b0c /docs | |
parent | 2135aba8d99d5b0b5f73d97d4aac6a25d69de57c (diff) |
docs: Update with GLES3.2 entries and status
V2: -Change to "not started" for most entries
-Add status for multisample_2d_array
-Change shader_multisample_interpolation to "not_stared"
V3 (idr): Move the GLES 3.2 section after the "Additional functions"
section from GLES 3.1. Note that GL_KHR_texture_compression_astc_hdr is
done for i965 on gen9+ hardware. Note that GL_OES_shader_io_blocks is
based on some features from GLSL 1.50.
Signed-off-by: Thomas Helland <[email protected]>
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]> [v2]
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 25350021720..31c7619d3fd 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -228,5 +228,29 @@ GLES3.1, GLSL ES 3.1 glGetTexLevelParameter[fi]v - needs updates to restrict to GLES enums glGetBooleani_v - needs updates to restrict to GLES enums +GLES3.2, GLSL ES 3.2 + GL_EXT_color_buffer_float DONE (all drivers) + GL_KHR_blend_equation_advanced not started + GL_KHR_debug DONE (all drivers) + GL_KHR_robustness 90% done (the ARB variant) + GL_KHR_texture_compression_astc_hdr DONE (i965/gen9+) + GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers) + GL_OES_draw_buffers_indexed not started + GL_OES_draw_elements_base_vertex not started (based on GL_ARB_draw_elements_base_verte, which is done for all drivers) + GL_OES_geometry_shader not started (based on GL_ARB_geometry_shader4, which is done for all drivers) + GL_OES_gpu_shader5 not started (based on parts of GL_ARB_gpu_shader5, which is done for some drivers) + GL_OES_primitive_bounding box not started + GL_OES_sample_shading not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) + GL_OES_sample_variables not started (based on parts of GL_ARB_sample_shading, which is done for some drivers) + GL_OES_shader_image_atomic not started (based on parts of GL_ARB_shader_image_load_store, which is done for some drivers) + GL_OES_shader_io_blocks not started (based on parts of GLSL 1.50, which is done) + GL_OES_shader_multisample_interpolation not started (based on parts of GL_ARB_gpu_shader5, which is done) + GL_OES_tessellation_shader not started (based on GL_ARB_tessellation_shader, which is done for some drivers) + GL_OES_texture_border_clamp not started (based on GL_ARB_texture_border_clamp, which is done) + GL_OES_texture_buffer not started (based on GL_ARB_texture_buffer_object, GL_ARB_texture_buffer_range, and GL_ARB_texture_buffer_object_rgb32 that are all done) + GL_OES_texture_cube_map_array not started (based on GL_ARB_texture_cube_map_array, which is done for all drivers) + GL_OES_texture_stencil8 not started (based on GL_ARB_texture_stencil8, which is done for some drivers) + GL_OES_texture_storage_multisample_2d_array in progress (Tapani Pälli) + More info about these features and the work involved can be found at http://dri.freedesktop.org/wiki/MissingFunctionality |