diff options
author | Glenn Kennard <[email protected]> | 2014-09-10 11:54:40 +0200 |
---|---|---|
committer | Marek Olšák <[email protected]> | 2014-10-12 23:53:57 +0200 |
commit | a327fa3a068af49bb7ae00a4b03abcb91906e0d2 (patch) | |
tree | 73099704bc1d26aab47982aaa80165e20028634d /docs | |
parent | 75e97e2e3f317c79124116f596bdf0fde9f70ef8 (diff) |
r600g: Implement GL_ARB_sample_shading
Also fixes two sided lighting which was broken at least
on pre-evergreen by commit b1eb00.
Signed-off-by: Glenn Kennard <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 | ||||
-rw-r--r-- | docs/relnotes/10.4.html | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 5adc7598c0c..07d1d2c493f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -110,7 +110,7 @@ GL 4.0, GLSL 4.00: - Interpolation functions DONE () - New overload resolution rules DONE GL_ARB_gpu_shader_fp64 started (Dave) - GL_ARB_sample_shading DONE (i965, nv50, nvc0, radeonsi) + GL_ARB_sample_shading DONE (i965, nv50, nvc0, r600, radeonsi) GL_ARB_shader_subroutine not started GL_ARB_tessellation_shader started (Chris, Ilia) GL_ARB_texture_buffer_object_rgb32 DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) diff --git a/docs/relnotes/10.4.html b/docs/relnotes/10.4.html index e6813d3d100..64cbfaefa6f 100644 --- a/docs/relnotes/10.4.html +++ b/docs/relnotes/10.4.html @@ -44,6 +44,7 @@ Note: some of the new features are only available with certain drivers. </p> <ul> +<li>GL_ARB_sample_shading on r600</li> <li>GL_ARB_texture_view on nv50, nvc0</li> </ul> |