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author | Ian Romanick <[email protected]> | 2012-01-31 11:29:06 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-02-02 10:07:14 -0700 |
commit | 660ed923ded3552e023ef8c3dd9f92e6792f1bd2 (patch) | |
tree | ed384752239b9fd32f64d70177865b51d43bac27 /docs | |
parent | e06b1c65bc576a9b239841cbe3a8a8c2d6a8d09f (diff) |
mesa: Convert colors if span ChanType and renderbuffer data type don't match
This is a partial revert of f9874fe. It turns out that the types
don't always match. Specifically, this can happen when doing
glCopyPixels from a float FBO to a RGBA8 FBO.
NOTE: This is a candidate for the 8.0 branch.
Signed-off-by: Ian Romanick <[email protected]>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45429
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions