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authorRoland Scheidegger <[email protected]>2013-02-27 19:07:18 +0100
committerRoland Scheidegger <[email protected]>2013-02-28 03:39:53 +0100
commit6b35c2b110be0d9ae6a292250fdcbab11a9190a5 (patch)
tree5141a7490ac67ee8df3542f8396b2ba4e6423ec7 /docs
parent0845d16976b41e0a151f96b900fb58a7f26d7774 (diff)
softpipe/draw/tgsi: simplify driver/tgsi sampler interface
Use a single sampler adapter instead of per-sampler-unit samplers, and just pass along texture unit and sampler unit in the calls. The reason is that for dx10-style sample opcodes pre-wired samplers including all the texture state aren't really feasible (and for sample_i/sviewinfo we don't even have samplers). Of course right now softpipe doesn't actually do anything more than just look up all its pre-wired per-texunit/per-samplerunit sampler as it did before so this doesn't really achieve much except one more function call, however this is now all softpipe's fault (fixing that in a way which doesn't suck is still an unsolved problem). Reviewed-by: Jose Fonseca <[email protected]>
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