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author | Brian <[email protected]> | 2007-11-27 10:28:30 -0700 |
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committer | Brian <[email protected]> | 2007-11-27 10:32:39 -0700 |
commit | 8dd9df0f3e53549acc874d891388cfa34ab038c0 (patch) | |
tree | 6f6000c34a4f93dbd9d4efbc0032d0cb113930ec /docs | |
parent | 6b9534eaf5d617fd8ce3888885913c9665b4ca7c (diff) |
document GLSL float f/F suffix bug
Diffstat (limited to 'docs')
-rw-r--r-- | docs/shading.html | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/shading.html b/docs/shading.html index 0e1a5e1a7bc..0a9f5f36f40 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -48,6 +48,7 @@ in Mesa: <li>The inverse trig functions asin(), acos(), and atan() are not implemented <li>The gl_Color and gl_SecondaryColor varying vars are interpolated without perspective correction +<li>Floating point literal suffixes 'f' and 'F' aren't allowed. </ul> <p> |