diff options
author | Brian Paul <[email protected]> | 2004-07-23 23:32:15 +0000 |
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committer | Brian Paul <[email protected]> | 2004-07-23 23:32:15 +0000 |
commit | dfa5c2bfbbba1e24829582863caeafd97f124d5e (patch) | |
tree | ac5eb6f3c0f9b4b07972b4c69601539bb0852ecf /docs | |
parent | eae26ca4ba62506f6751ec6ca3e3d50709f28d81 (diff) |
new MESA_GLX_DEPTH_BITS env var
Diffstat (limited to 'docs')
-rw-r--r-- | docs/VERSIONS | 2 | ||||
-rw-r--r-- | docs/envvars.html | 1 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS index a0e4d7dcd31..2cb781b1ac8 100644 --- a/docs/VERSIONS +++ b/docs/VERSIONS @@ -1249,7 +1249,7 @@ Mesa Version History (Justin Novosad of Discreet) (see config.h file) - support for AUX buffers in software GLX driver - updated glext.h to version 23 - - new MESA_GLX_FORCE_ALPHA environment variable for x11 driver + - new MESA_GLX_FORCE_ALPHA and MESA_GLX_DEPTH_BITS env vars Changes: - fragment fog interpolation is perspective corrected now - new glTexImage code, much cleaner, may be a bit faster diff --git a/docs/envvars.html b/docs/envvars.html index 7cda0e48987..12e44e288a9 100644 --- a/docs/envvars.html +++ b/docs/envvars.html @@ -32,6 +32,7 @@ software driver: <li>MESA_GLX_FX - set to either "fullscreen" for full-screen rendering, "window" to render into a window, or "disable" to disable the Glide driver. <li>MESA_GLX_FORCE_ALPHA - if set, forces RGB windows to have an alpha channel. +<li>MESA_GLX_DEPTH_BITS - specifies default number of bits for depth buffer. </ul> |