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authorMarek Olšák <[email protected]>2017-09-05 13:40:59 +0200
committerMarek Olšák <[email protected]>2017-09-11 19:02:02 +0200
commit6eade342eb223313242c1c2a7615b6bd75036087 (patch)
tree50238402786df6ac9c443a4870c6938db23a69de /docs
parent386d165d8d09317fe073d00da38f8851a9c33ee6 (diff)
radeonsi: optimize TCS epilog when invocation 0 writes tess factors
This removes the barrier and LDS stores and loads for tess factors when it's possible. The removal of the barrier seems more important to me though. In one shader, it removes 17 * 4 bytes from the shader binary. Reviewed-by: Nicolai Hähnle <[email protected]>
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