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authorMarek Olšák <[email protected]>2015-02-28 00:30:26 +0100
committerMarek Olšák <[email protected]>2015-03-16 12:54:18 +0100
commitca90cde81eb48a50286193c6bbef9ef47c70a0c6 (patch)
treed0797bcfd0afecc7090358fea37040c3c9497ec1 /docs
parentf9fd0c4a55afd97fd34d0e846000c75f5f6ecac2 (diff)
radeonsi: implement gl_SampleMaskIn
Reviewed-by: Glenn Kennard <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r--docs/GL3.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 289dd36fcad..267740a7bb2 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -106,7 +106,7 @@ GL 4.0, GLSL 4.00:
- Enhanced textureGather DONE (r600, radeonsi)
- Geometry shader instancing DONE (r600)
- Geometry shader multiple streams DONE ()
- - Enhanced per-sample shading DONE (r600)
+ - Enhanced per-sample shading DONE (r600, radeonsi)
- Interpolation functions DONE (r600)
- New overload resolution rules DONE
GL_ARB_gpu_shader_fp64 DONE (nvc0, softpipe)