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author | Iago Toral Quiroga <[email protected]> | 2014-03-31 14:17:08 +0200 |
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committer | Chris Forbes <[email protected]> | 2014-04-13 12:28:25 +1200 |
commit | a5957f7bc5e3618243f03cf9459394f9a83e5971 (patch) | |
tree | 0caeedd6f62d536dee9e5000a3a9fae43d0b9e49 /docs | |
parent | 26224d3e00cb00e45145d4fd22cd7495eecad9e1 (diff) |
i965: glClearBuffer() should only clear a single buffer.
glClearBuffer() is currently clearing all active draw color buffers (all
buffers that have not been set to GL_NONE when calling glDrawBuffers) instead
of only clearing the one it receives as parameter. Altough brw_clear()
receives a bit mask indicating the color buffers that should be cleared,
this mask is ignored when calling brw_blorp_clear_color().
This was breaking the 'fbo-drawbuffers-none glClearBuffer' piglit test.
The patch provides the bit mask to brw_blorp_clear_color() so it can limit
clearing to the color buffers present in the mask.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76832
Reviewed-by: Eric Anholt <[email protected]>
Diffstat (limited to 'docs')
0 files changed, 0 insertions, 0 deletions