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authorIago Toral Quiroga <[email protected]>2014-03-31 14:17:08 +0200
committerChris Forbes <[email protected]>2014-04-13 12:28:25 +1200
commita5957f7bc5e3618243f03cf9459394f9a83e5971 (patch)
tree0caeedd6f62d536dee9e5000a3a9fae43d0b9e49 /docs
parent26224d3e00cb00e45145d4fd22cd7495eecad9e1 (diff)
i965: glClearBuffer() should only clear a single buffer.
glClearBuffer() is currently clearing all active draw color buffers (all buffers that have not been set to GL_NONE when calling glDrawBuffers) instead of only clearing the one it receives as parameter. Altough brw_clear() receives a bit mask indicating the color buffers that should be cleared, this mask is ignored when calling brw_blorp_clear_color(). This was breaking the 'fbo-drawbuffers-none glClearBuffer' piglit test. The patch provides the bit mask to brw_blorp_clear_color() so it can limit clearing to the color buffers present in the mask. Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76832 Reviewed-by: Eric Anholt <[email protected]>
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