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authorBrian <[email protected]>2007-04-12 15:22:32 -0600
committerBrian <[email protected]>2007-04-12 15:22:32 -0600
commit3c008a014f7c1d14209b70b4b030bf7738aa16d7 (patch)
tree25202afc36e22614666ea8e6895a6e551209afb6 /docs
parentbf287356cfc806f9df862a05620f046f8980a8e7 (diff)
New _mesa_reference_shader/program() function to consolidate refcounting.
Note that (unlike texture objects), shader handles remain valid (in the hash table) after glDeleteShader/Program() if the refcount isn't zero.
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