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author | Chris Forbes <[email protected]> | 2014-08-03 12:32:10 +1200 |
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committer | Chris Forbes <[email protected]> | 2014-08-15 18:53:48 +1200 |
commit | ceaf823e2333e8b41a508b58d18e0054b9b1fd4d (patch) | |
tree | 1a6c023093247a86bb64aa868bceed635a1b657b /docs | |
parent | 70354ca6686f137859912e9ffdd24a8e6f45e2d5 (diff) |
docs: Mark off ARB_gpu_shader5 UBO array indexing for i965
Signed-off-by: Chris Forbes <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index 65ff5ba1725..0666fb9ab49 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -97,7 +97,7 @@ GL 4.0, GLSL 4.00: GL_ARB_gpu_shader5 DONE (nvc0) - 'precise' qualifier DONE - Dynamically uniform sampler array indices DONE () - - Dynamically uniform UBO array indices DONE () + - Dynamically uniform UBO array indices DONE (i965) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE (i965) - Packing/bitfield/conversion functions DONE (i965, r600) |