diff options
author | Matt Turner <[email protected]> | 2016-02-27 11:23:32 -0800 |
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committer | Matt Turner <[email protected]> | 2016-03-01 11:41:29 -0800 |
commit | fc61b41a956f05d57afcb6af7eb61637b4936fb4 (patch) | |
tree | ec0e80f2eaf6568f9377b00f158acf924fb139c1 /docs | |
parent | 7fe206da28f39ba94990873da1d4a5c85a218c07 (diff) |
mesa: Remove EmitCondCodes.
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Acked-by: Brian Paul <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/shading.html | 28 |
1 files changed, 0 insertions, 28 deletions
diff --git a/docs/shading.html b/docs/shading.html index df23694ea89..cf989ce9029 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -209,34 +209,6 @@ The final vertex and fragment programs may be interpreted in software (see drivers/dri/i915/i915_fragprog.c for example). </p> -<h3>Code Generation Options</h3> - -<p> -Internally, there are several options that control the compiler's code -generation and instruction selection. -These options are seen in the gl_shader_state struct and may be set -by the device driver to indicate its preferences: - -<pre> -struct gl_shader_state -{ - ... - /** Driver-selectable options: */ - GLboolean EmitCondCodes; -}; -</pre> - -<dl> -<dt>EmitCondCodes</dt> -<dd> -If set, condition codes (ala GL_NV_fragment_program) will be used for -branching and looping. -Otherwise, ordinary registers will be used (the IF instruction will -examine the first operand's X component and do the if-part if non-zero). -</dd> -</dl> - - <h2 id="validation">Compiler Validation</h2> <p> |