diff options
author | Kenneth Graunke <[email protected]> | 2011-08-09 10:53:29 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2011-08-25 08:07:21 -0700 |
commit | b9eb4d8a59699e233255113acafae220c3d8fe3c (patch) | |
tree | c32b4d9959f140dd8624e751d6bcd35bec377f1b /docs | |
parent | dbec3a5daf6fd012adc4d9690ef1dccc65969e04 (diff) |
glsl: Implement the GL_ARB_conservative_depth extension.
It's the same as GL_AMD_conservative_depth. The specs have slight
differences in wording, but don't differ in content or behavior.
Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index c0cc4d172e0..ff1f5020a5b 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -123,7 +123,7 @@ GL_ARB_texture_storage not started GL_ARB_transform_feedback_instanced not started GL_ARB_base_instance not started GL_ARB_shader_image_load_store not started -GL_ARB_conservative_depth not started (may be close to AMD_conservative_depth though) +GL_ARB_conservative_depth DONE (compiler) GL_ARB_shading_language_420pack not started GL_ARB_internalformat_query not started GL_ARB_map_buffer_alignment not started |