diff options
author | Dave Airlie <[email protected]> | 2015-06-23 15:55:30 +1000 |
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committer | Dave Airlie <[email protected]> | 2015-06-23 15:55:30 +1000 |
commit | 4731be701f3094666c24c143d9d6ddf53c456c39 (patch) | |
tree | db5cd5e46eea75a95db88f6f8f380447f268ecba /docs | |
parent | 1a71fbe28ca0525b618f6fb9d7354f3a6589af2f (diff) |
docs: update GL3 with softpipe/llvmpipe gpu_shader5 pieces.
This just updates the bits I've added in the previous few patches.
Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/GL3.txt | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/GL3.txt b/docs/GL3.txt index a40fdee487a..220bcc8742f 100644 --- a/docs/GL3.txt +++ b/docs/GL3.txt @@ -98,13 +98,13 @@ GL 4.0, GLSL 4.00: GL_ARB_draw_indirect DONE (i965, nvc0, r600, radeonsi, llvmpipe, softpipe) GL_ARB_gpu_shader5 DONE (i965, nvc0) - 'precise' qualifier DONE - - Dynamically uniform sampler array indices DONE (r600) + - Dynamically uniform sampler array indices DONE (r600, softpipe) - Dynamically uniform UBO array indices DONE (r600) - Implicit signed -> unsigned conversions DONE - Fused multiply-add DONE () - Packing/bitfield/conversion functions DONE (r600, radeonsi, softpipe) - Enhanced textureGather DONE (r600, radeonsi, softpipe) - - Geometry shader instancing DONE (r600) + - Geometry shader instancing DONE (r600, llvmpipe, softpipe) - Geometry shader multiple streams DONE () - Enhanced per-sample shading DONE (r600, radeonsi) - Interpolation functions DONE (r600) |