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authorKeith Whitwell <[email protected]>2010-09-12 14:29:00 +0100
committerKeith Whitwell <[email protected]>2010-09-12 14:58:43 +0100
commit51b1d4f03c78251851b6f29aae93ea5c4a0f184c (patch)
tree93f154d7dec9cbdfc0b0185ac7d672122acf2a04 /docs/xlibdriver.html
parent67763488b1fea01d6eb1c7d9e05ecb175918c3af (diff)
llvmpipe: fix wierd performance regression in isosurf
I really don't understand the mechanism behind this, but it seems like the way data blocks for a scene are malloced, and in particular whether we treat them as stack or a queue, and whether we retain the most recently allocated or least recently allocated has a real affect (~5%) on isosurf framerates... This is probably specific to my distro or even just my machine, but none the less, it's nicer not to see the framerates go in the wrong direction.
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