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authorRoland Scheidegger <[email protected]>2013-08-15 00:18:20 +0200
committerRoland Scheidegger <[email protected]>2013-08-15 00:40:14 +0200
commitd4b43cedb65978e76f67c80d8715c7db8b2ea667 (patch)
treef23f0dd3dff9b1ded07bd6a31213cb84ea18433b /docs/vmware-guest.html
parentc6c55ad3e967f3d151c24795a99634b297c13fde (diff)
gallivm: change coordinate handling throughout functions
Instead of passing s,t,r coordinates pass a coord array - the reason is that I need to pass more coords (in particular for shadow "coord", future will also need another one for cube map arrays) so just pass them as an array. Also, to simplify things, use fixed location for the shadow reference value I want to get rid of the silly "where is the right coord value" game. Keep old-style however for aos sampling (which is not going to need shadow coord, though for cube map arrays it still would need fixing). (Next patch will pass those through using the new arrangement directly from sampler interface.) v2: fix up soa split path (unreachable currently but still...) Reviewed-by: Zack Rusin <[email protected]>
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