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authorEric Anholt <[email protected]>2013-09-17 16:47:30 -0700
committerEric Anholt <[email protected]>2013-09-30 14:35:42 -0700
commit7de88ac38004e68b5a0a94c881cc1da1ee4371d7 (patch)
tree67dbb1e6751c994eebcf41b5f07e19f94f93dec3 /docs/viewperf.html
parent9c116d5eacf286cd8548d64ba8ce6528edb889c9 (diff)
i965: Totally switch around how we handle nonzero baselevel-first_level.
This has no effect currently, because intel_finalize_mipmap_tree() always makes mt->first_level == tObj->BaseLevel. The change I made before to handle it (b1080cfbdb0a084122fcd662cd27b4748c5598fd) got very close to working, but after fixing some unrelated bugs in the series, it still left tex-miplevel-selection producing errors when testing textureLod(). The problem is that for explicit LODs, the sampler's LOD clamping is ignored, and only the surface's MIP clamping is respected. So we need to use surface mip clamping, which applies on top of the sampler's mip clamping, so the sampler change gets backed out. Now actually tested with a non-regressing series producing a non-zero computed baselevel. Reviewed-by: Chad Versace <[email protected]>
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