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author | Alyssa Rosenzweig <[email protected]> | 2020-01-06 21:36:20 -0500 |
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committer | Tomeu Vizoso <[email protected]> | 2020-01-07 08:54:52 +0100 |
commit | 4cd3dc94ad7ba991c960457b9134ce233b5b41ab (patch) | |
tree | a7ae1337040ccbe92ef12be7e1836d55b1c117f5 /docs/viewperf.html | |
parent | bc4c853b490b1a230c9018df60670583be121009 (diff) |
panfrost: Don't double-flip Z/W for 2D arrays
We need to mindful that we don't clobber the shadow comparator.
Fixes dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_*
Signed-off-by: Alyssa Rosenzweig <[email protected]>
Reviewed-by: Tomeu Vizoso <[email protected]>
Diffstat (limited to 'docs/viewperf.html')
0 files changed, 0 insertions, 0 deletions