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authorAlyssa Rosenzweig <[email protected]>2020-01-06 21:36:20 -0500
committerTomeu Vizoso <[email protected]>2020-01-07 08:54:52 +0100
commit4cd3dc94ad7ba991c960457b9134ce233b5b41ab (patch)
treea7ae1337040ccbe92ef12be7e1836d55b1c117f5 /docs/viewperf.html
parentbc4c853b490b1a230c9018df60670583be121009 (diff)
panfrost: Don't double-flip Z/W for 2D arrays
We need to mindful that we don't clobber the shadow comparator. Fixes dEQP-GLES3.functional.shaders.texture_functions.texture.sampler2darrayshadow_* Signed-off-by: Alyssa Rosenzweig <[email protected]> Reviewed-by: Tomeu Vizoso <[email protected]>
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