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authorBrian Paul <[email protected]>2012-05-01 14:46:04 -0600
committerBrian Paul <[email protected]>2012-05-04 08:07:58 -0600
commita36581ccc06693231011c3fe136207e73191b1ce (patch)
treec27f42ee5acce9b27ad91008551f693f85edcc98 /docs/viewperf.html
parent5cc4b4aaf43d038a2788522613f283e5f4b9182d (diff)
mesa: do more teximage error checking for generic compressed formats
When glTexImage or glCopyTexImage is called with internalFormat being a generic compressed format (like GL_COMPRESSED_RGB) we need to do the same error checks as for specific compressed formats. In particular, check if the texture target is compatible with the format. None of the texture compression formats we support so far work with GL_TEXTURE_1D, for example. See also https://bugs.freedesktop.org/show_bug.cgi?id=49124 NOTE: This is a candidate for the 8.0 branch.
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