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authorZoë Blade <[email protected]>2015-04-22 11:33:17 +0100
committerFrancisco Jerez <[email protected]>2015-04-27 17:28:29 +0300
commit05e7f7f4388bde882b7ce74124000a4d435affff (patch)
tree9a7c7ea02152900a03fc6662aa60a7b8f79dad06 /docs/versions.html
parente17dc004fd96e589e92ee64deeb45339af4bf671 (diff)
Fix a few typos
Reviewed-by: Francisco Jerez <[email protected]>
Diffstat (limited to 'docs/versions.html')
-rw-r--r--docs/versions.html4
1 files changed, 2 insertions, 2 deletions
diff --git a/docs/versions.html b/docs/versions.html
index 30c1817e11f..c7f94c5138f 100644
--- a/docs/versions.html
+++ b/docs/versions.html
@@ -150,7 +150,7 @@ New features:
Changes:
<ul>
<li>renamed aux.h as glaux.h (MS-DOS names can't start with aux)
-<li>most filenames are in 8.3 format to accomodate MS-DOS
+<li>most filenames are in 8.3 format to accommodate MS-DOS
<li>use GLubytes to store arrays of colors instead of GLints
</ul>
@@ -1224,7 +1224,7 @@ Bug fixes:
</ul>
Changes:
<ul>
-<li>max texture units reduced to six to accomodate texture rectangles
+<li>max texture units reduced to six to accommodate texture rectangles
<li>removed unfinished GL_MESA_sprite_point extension code
</ul>