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authorEric Anholt <[email protected]>2015-07-28 10:11:08 -0700
committerEric Anholt <[email protected]>2015-07-28 19:35:26 -0700
commit044f7bbda077ea7029fb1004183b29127307bd84 (patch)
tree93a1002a8907fcf8d372d01d48ff2586f4e50d93 /docs/utilities.html
parent22954db71cd1d8d9ef6e5a16f568e4b3c7845777 (diff)
vc4: Keep the validated shader around for the simulator execution.
This more closely matches the kernel behavior on shader validation now.
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