diff options
author | Brian Paul <[email protected]> | 2005-08-19 16:57:50 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2005-08-19 16:57:50 +0000 |
commit | b7c727e5006e26be3f70396030aab7512498f441 (patch) | |
tree | 22fbb9a2c1b9cb7e2b993b0ebe0fb5c589a07fba /docs/systems.html | |
parent | d912f6cfe3636e8ceded7871d93a003b0f4b39d7 (diff) |
updates for 6.3.2 release, plus other assorted clean-ups
Diffstat (limited to 'docs/systems.html')
-rw-r--r-- | docs/systems.html | 111 |
1 files changed, 28 insertions, 83 deletions
diff --git a/docs/systems.html b/docs/systems.html index 01d994e4023..3a6594f5ff8 100644 --- a/docs/systems.html +++ b/docs/systems.html @@ -14,98 +14,43 @@ supported on those systems. All you need is an ANSI C compiler and the X development environment to use Mesa. </p> -<p>Others have contributed drivers -for the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows -9x/NT, and Direct3D. -</p> - <p> -The following files describe the details for various platforms. -Be warned, some of these files (and drivers) may be very out of date. +The DRI hardware drivers for the X.org server and XFree86 provide +hardware accelerated rendering for chips from ATI, Intel, Matrox, 3dfx +and others on Linux and FreeBSD. </p> -<UL> -<LI><A HREF="README.X11">README.X11</A> - X Window System / Unix / Linux -<LI><A HREF="README.WIN32">README.WIN32</A> - Microsoft Windows -<LI><A HREF="README.VMS">README.VMS</A> - DEC VMS -<LI><A HREF="README.GGI">README.GGI</A> - GGI -<LI><A HREF="README.3DFX">README.3DFX</A> - 3Dfx/Glide driver -<LI><A HREF="README.AMIWIN">README.AMIWIN</A> - Amiga Amiwin -<LI><A HREF="README.BEOS">README.BEOS</A> - BeOS -<LI><A HREF="README.D3D">README.D3D</A> - Direct3D driver -<LI><A HREF="README.DJ">README.DJ</A> - DJGPP -<LI><A HREF="README.LYNXOS">README.LYNXOS</A> - LynxOS -<LI><A HREF="README.MINGW32">README.MINGW32</A> - Mingw32 -<LI><A HREF="README.NeXT">README.NeXT</A> - NeXT -<LI><A HREF="README.OpenStep">README.OpenStep</A> - OpenStep -<LI><A HREF="README.OS2">README.OS2</A> - OS/2 -<LI><A HREF="README.WINDML">README.WINDML</A> - WindML -</UL> - - <p> -The standard Mesa distribution only supports software-based rendering, with -the exception of the 3Dfx Glide driver. -Information about other hardware support follows. +Drivers for other assorted platforms include: +the Amiga, Apple Macintosh, BeOS, NeXT, OS/2, MS-DOS, VMS, Windows +9x/NT, and Direct3D. </p> -<ul> -<li>DRI-based hardware support for 3dfx, Intel, Matrox, ATI with XFree86 -<blockquote> - <p>The <a href="http://dri.sourceforge.net/" target="_parent">DRI architecture</a>, - originally developed by Precision Insight, Inc. uses Mesa and - provides hardware acceleration for a number of popular chipsets.<br> - <br> - The DRI is part of XFree86 4.0 and later. - <br><br> - If you download and install XFree86 4.x you do not need to - install Mesa separately. All the important parts of Mesa - will be installed with the rest of XFree86. -</blockquote> - - -<li>3dfx Voodoo1, Voodoo2, Voodoo Rush, Voodoo Banshee, Voodoo3 -<blockquote> -<p>All cards based on these chipsets should work with Linux and -Windows 95 via 3dfx's Glide library. -The Mesa/Glide driver is included with the Mesa distribution. -You'll need to install the Glide header files and runtime library. -</p> <p> -David Bucciarelli wrote the original 3dfx driver for Mesa.<br> -Daryll Strauss ported Glide to Linux. +Details about particular drivers follows. +Be warned that some drivers may be out of date and no longer function. </p> -</blockquote> - - -<li>Matrox G200/G400, nVidia RIVA, ATI Rage Pro, Intel i810 on Linux -<blockquote> -<p>The <a href="http://utah-glx.sourceforge.net/" target="_parent"> -Utah GLX project</a> -(no longer active) developed drivers for these chipsets and others. -</blockquote> - -<li>Amiga Warp3D -<blockquote> -<p>Amiga systems can support 3D hardware with the Warp3D API. -See <a href="http://www.haage-partner.com/3dworld" target="_parent">here</a>. -</blockquote> - -<li>Also see -<blockquote> -<p><a href="http://www.linux3d.org/" target="_parent">www.linux3d.org</a> for -other 3D hardware info for Linux. -</blockquote> - -</ul> - -<p> -<b><em>Note:</em></b> -If you have NVIDIA hardware in your computer, -you should download and install NVIDIA's OpenGL library. You may -however, want to download Mesa in order to use its GLU and GLUT -libraries, or assorted demo programs.</p> +<UL> +<LI>Xlib driver for the X Window System <A HREF="README.X11">(README.X11)</A> +<li><a href="http://dri.sourceforge.net/" target="_parent"> +DRI hardware drivers</a> for the X window system +<LI>Microsoft Windows <A HREF="README.WIN32">(README.WIN32)</A> +<LI>DEC VMS <A HREF="README.VMS">(README.VMS)</A> +<LI>3dfx/Glide <A HREF="README.3DFX">(README.3DFX)</A> +<LI>GGI <A HREF="README.GGI">(README.GGI)</A> +<LI>Amiga Amiwin <A HREF="README.AMIWIN">(README.AMIWIN)</A> +<LI>BeOS <A HREF="README.BEOS">(README.BEOS)</A> +<LI>Direct3D driver <A HREF="README.D3D">(README.D3D)</A> +<LI>DJGPP <A HREF="README.DJ">(README.DJ)</A> +<LI>LynxOS <A HREF="README.LYNXOS">(README.LYNXOS)</A> +<LI>Mingw32 <A HREF="README.MINGW32">(README.MINGW32)</A> +<LI>NeXT <A HREF="README.NeXT">(README.NeXT)</A> +<LI>OpenStep <A HREF="README.OpenStep">(README.OpenStep)</A> +<LI>OS/2 <A HREF="README.OS2">(README.OS2)</A> +<LI>WindML <A HREF="README.WINDML">(README.WINDML)</A> +<LI><a href="http://utah-glx.sourceforge.net/" target="_parent">Utah GLX drivers</a> +</UL> </body> </html>
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