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authorKenneth Graunke <[email protected]>2016-04-25 22:34:37 -0700
committerKenneth Graunke <[email protected]>2016-04-28 16:31:45 -0700
commit2655265fcba9017e793026c76e490e04db088c8f (patch)
tree44a3b61748fdc616e571efefea31e3bb0bbf5785 /docs/systems.html
parent70f89dd75ee7487d0143fa871bb20cbd29f54da0 (diff)
mesa: Fix indirect draw buffer size check on 32-bit systems.
Fixes dEQP-GLES31.functional subtests: draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap These tests use really large values that overflow GLsizeiptr, at which point the buffer size isn't less than "end". Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95138 Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Alejandro PiƱeiro <[email protected]> Reviewed-by: Mark Janes <[email protected]>
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