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authorRob Clark <[email protected]>2014-02-16 07:29:13 -0500
committerRob Clark <[email protected]>2014-02-16 08:17:23 -0500
commite35747b8824b0f996c5ef5c7b58fcaa200cc231e (patch)
tree0f2af3fe817208036575bac52ab6e9fd8ee5992d /docs/specs
parent89dc2825819c0260511c6596497c8a350d9901a7 (diff)
freedreno/a3xx/compiler: trans_cmp() sanity
Thanks to figuring out 32bit float render target, and adding regdump test in fdre-a3xx, I can more easily play around with instructions to figure out range of inputs/outputs/etc. And from this I can conclude that cmps.f works more like expected and I can do something much more simple in trans_cmp() (compared to before which was more closely emulating the instruction sequence of the blob compiler). And using sel.b32 (binary 0/1) often makes more sense than sel.f32 (+/- float) or sel.u32 (+/- uint) as it can use the output directly from cmps.f without needing the 'add.s tmp0, tmp0, -1'. Signed-off-by: Rob Clark <[email protected]>
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