diff options
author | Emil Velikov <[email protected]> | 2017-11-29 15:21:03 +0000 |
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committer | Emil Velikov <[email protected]> | 2017-12-01 19:30:23 +0000 |
commit | 8d58e9b2cfe7f76a603884044ee4d6acff9886f1 (patch) | |
tree | 238125fc633316a71061256965b52c1f509184f7 /docs/specs/OLD | |
parent | f8aea0ce47a84e7991958e5d79e7b04e799eda68 (diff) |
docs/specs: annotate MESA_set_3dfx_mode as obsolete
Aimed to work with Glide, which hasn't been a thing in over 10 years.
There are no drivers that implement it, so annotate it as obsolete
v2: Move the extension to OLD/
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Brian Paul <[email protected]> (v1)
Reviewed-by: Adam Jackson <[email protected]> (v1)
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs/specs/OLD')
-rw-r--r-- | docs/specs/OLD/MESA_set_3dfx_mode.spec | 85 |
1 files changed, 85 insertions, 0 deletions
diff --git a/docs/specs/OLD/MESA_set_3dfx_mode.spec b/docs/specs/OLD/MESA_set_3dfx_mode.spec new file mode 100644 index 00000000000..e4eea2a7cb4 --- /dev/null +++ b/docs/specs/OLD/MESA_set_3dfx_mode.spec @@ -0,0 +1,85 @@ +Name + + MESA_set_3dfx_mode + +Name Strings + + GLX_MESA_set_3dfx_mode + +Contact + + Brian Paul (brian.paul 'at' tungstengraphics.com) + +Status + + Obsolete. + +Version + + Last Modified Date: 8 June 2000 + +Number + + 218 + +Dependencies + + OpenGL 1.0 or later is required. + GLX 1.0 or later is required. + +Overview + + The Mesa Glide driver allows full-screen rendering or rendering into + an X window. The glXSet3DfxModeMESA() function allows an application + to switch between full-screen and windowed rendering. + +IP Status + + Open-source; freely implementable. + +Issues + + None. + +New Procedures and Functions + + GLboolean glXSet3DfxModeMESA( GLint mode ); + +New Tokens + + GLX_3DFX_WINDOW_MODE_MESA 0x1 + GLX_3DFX_FULLSCREEN_MODE_MESA 0x2 + +Additions to Chapter 3 of the GLX 1.3 Specification (Functions and Errors) + + The Mesa Glide device driver allows either rendering in full-screen + mode or rendering into an X window. An application can switch between + full-screen and window rendering with the command: + + GLboolean glXSet3DfxModeMESA( GLint mode ); + + <mode> may either be GLX_3DFX_WINDOW_MODE_MESA to indicate window + rendering or GLX_3DFX_FULLSCREEN_MODE_MESA to indicate full-screen mode. + + GL_TRUE is returned if <mode> is valid and the operation completed + normally. GL_FALSE is returned if <mode> is invalid or if the Glide + driver is not being used. + + Note that only one drawable and context can be created at any given + time with the Mesa Glide driver. + +GLX Protocol + + None since this is a client-side extension. + +Errors + + None. + +New State + + None. + +Revision History + + 8 June 2000 - initial specification |