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authorIan Romanick <[email protected]>2013-06-27 18:20:25 -0700
committerKenneth Graunke <[email protected]>2013-06-28 13:35:21 -0700
commitf4571640b8b9d158e33cc536abb9eac037560a73 (patch)
treeb01d30b60d3d7ef9c96e80a44fe9c4977085fe07 /docs/specs/OLD
parent34e8905077b7a930457098ac0e0a5ea251e5944c (diff)
mesa: Remove GL_MESA_resize_buffers
Commit bab755a made the implementation a no-op, and it was only ever enabled by software rasterizers. v2: Move the spec into docs/specs/OLD since it's now obsolete (squashed patch from Andreas Boll) Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
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diff --git a/docs/specs/OLD/MESA_resize_buffers.spec b/docs/specs/OLD/MESA_resize_buffers.spec
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+Name
+
+ MESA_resize_buffers
+
+Name Strings
+
+ GL_MESA_resize_buffers
+
+Contact
+
+ Brian Paul (brian.paul 'at' tungstengraphics.com)
+
+Status
+
+ Obsolete.
+
+Version
+
+
+Number
+
+ 196
+
+Dependencies
+
+ Mesa 2.2 or later is required.
+
+Overview
+
+ Mesa is often used as a client library with no integration with
+ the computer's window system (an X server, for example). And since
+ Mesa does not have an event loop nor window system callbacks, it
+ cannot properly respond to window system events. In particular,
+ Mesa cannot automatically detect when a window has been resized.
+
+ Mesa's glViewport command queries the current window size and updates
+ its internal data structors accordingly. This normally works fine
+ since most applications call glViewport in response to window size
+ changes.
+
+ In some situations, however, the application may not call glViewport
+ when a window size changes but would still like Mesa to adjust to
+ the new window size. This extension exports a new function to solve
+ this problem.
+
+New Procedures and Functions
+
+ void glResizeBuffersMESA( void )
+
+New Tokens
+
+ none
+
+Additions to the OpenGL Specification (no particular section)
+
+ The glResizeBuffersMESA command may be called when the client
+ determines that a window has been resized. Calling
+ glResizeBuffersMESA causes Mesa to query the current window size
+ and adjust its internal data structures. This may include
+ reallocating depth, stencil, alpha and accumulation buffers.
+
+Additions to the AGL/GLX/WGL Specifications
+
+ None
+
+Errors
+
+ INVALID_OPERATION is generated if glResizeBuffersMESA is called between
+ Begin and End.
+
+New State
+
+ None.
+
+New Implementation Dependent State
+
+ None.
+
+Revision History
+
+ * Revision 1.0 - Initial specification