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authorKenneth Graunke <[email protected]>2018-06-08 14:24:16 -0700
committerKenneth Graunke <[email protected]>2018-06-14 14:58:59 -0700
commitf6898f2b554e88255909bdd6bd0f7a91d99c446b (patch)
treecbead1bd0a96a88aeee807b09e7f2b90ea2eef51 /docs/specs/MESA_release_buffers.spec
parent37bd9ccd21b860d2b5ffea7e1f472ec83b68b43b (diff)
intel/compiler: Properly consider UBO loads that cross 32B boundaries.
The UBO push analysis pass incorrectly assumed that all values would fit within a 32B chunk, and only recorded a bit for the 32B chunk containing the starting offset. For example, if a UBO contained the following, tightly packed: vec4 a; // [0, 16) float b; // [16, 20) vec4 c; // [20, 36) then, c would start at offset 20 / 32 = 0 and end at 36 / 32 = 1, which means that we ought to record two 32B chunks in the bitfield. Similarly, dvec4s would suffer from the same problem. v2: Rewrite the accounting, my calculations were wrong. v3: Write a comment about partial values (requested by Jason). Reviewed-by: Rafael Antognolli <[email protected]> [v1] Reviewed-by: Jason Ekstrand <[email protected]> [v3]
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