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author | Brian Paul <[email protected]> | 2013-10-16 08:43:21 -0600 |
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committer | Brian Paul <[email protected]> | 2013-10-16 08:43:23 -0600 |
commit | 2273b04c6198d591c3dc5123c4d100da5bcc0e18 (patch) | |
tree | 3c85a24952ea05fa2512f0b40bcf3a55e9dd39a5 /docs/sourcetree.html | |
parent | 4f08cdefda8f1c99a7e197f6887fbfa275fa35c0 (diff) |
mesa: change glTexImage[23]DMultisample() internalformat to GLenum
To match glext.h and the GL_ARB_texture_multisample extension.
However, the GL 4.0 spec and man page say it's GLint.
An OpenGL spec bug will be filed.
Diffstat (limited to 'docs/sourcetree.html')
0 files changed, 0 insertions, 0 deletions