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authorRoland Scheidegger <[email protected]>2014-07-01 03:09:44 +0200
committerRoland Scheidegger <[email protected]>2014-07-02 01:55:59 +0200
commitaa1ab8173dfe73692cf65af401e7345ec78bb313 (patch)
tree0d6240f91f011253574677478e547174da46a39f /docs/sourcedocs.html
parent90abdc15414f44862a82fe2e53e5419f8182b9ac (diff)
llvmpipe: get rid of llvmpipe_get_texture_image_all
Once used for invoking swizzled->linear conversion for all needed images. But we now have a single allocation for all images in a resource, thus looping through all slices is rather pointless, conversion doesn't happen neither. Also simplify the sampling setup code to use the mip_offsets array in the resource directly - if the (non display target) resource exists its memory will already be allocated as well. Reviewed-by: Brian Paul <[email protected]>
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