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author | Kenneth Graunke <[email protected]> | 2016-04-25 22:34:37 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2016-04-28 16:31:45 -0700 |
commit | 2655265fcba9017e793026c76e490e04db088c8f (patch) | |
tree | 44a3b61748fdc616e571efefea31e3bb0bbf5785 /docs/sourcedocs.html | |
parent | 70f89dd75ee7487d0143fa871bb20cbd29f54da0 (diff) |
mesa: Fix indirect draw buffer size check on 32-bit systems.
Fixes dEQP-GLES31.functional subtests:
draw_indirect.negative.command_offset_not_in_buffer_signed32_wrap
draw_indirect.negative.command_offset_not_in_buffer_unsigned32_wrap
These tests use really large values that overflow GLsizeiptr, at
which point the buffer size isn't less than "end".
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95138
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Alejandro PiƱeiro <[email protected]>
Reviewed-by: Mark Janes <[email protected]>
Diffstat (limited to 'docs/sourcedocs.html')
0 files changed, 0 insertions, 0 deletions