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author | Ian Romanick <[email protected]> | 2012-07-25 16:21:49 -0700 |
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committer | Ian Romanick <[email protected]> | 2012-08-29 15:09:34 -0700 |
commit | 2c87030a00eb5b7034f14f6060093d4b264bc5c0 (patch) | |
tree | 0469c553c3f315e4a5d820188ef6443b87be240e /docs/shading.html | |
parent | c13f36ce4e34821144ca6479e4bc3598b598d855 (diff) |
mesa/es: Validate glGetVertexAttribf pname in Mesa code rather than the ES wrapper
v2: Add proper core-profile and GLES3 filtering.
v3: Allow glGetVertexAttribfv(0, GL_CURRENT_VERTEX_ATTRIB_ARB, param) in
OpenGL 3.1, just like OpenGL ES 2.0.
Signed-off-by: Ian Romanick <[email protected]>
Diffstat (limited to 'docs/shading.html')
0 files changed, 0 insertions, 0 deletions