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author | Roland Scheidegger <[email protected]> | 2012-12-14 21:17:05 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2012-12-17 11:50:27 +0100 |
commit | 3d14b25030dc2ad8bc10400d686250979fbee70d (patch) | |
tree | a6d8b759c3981d247b6ffb5146a13957fa381b3e /docs/shading.html | |
parent | 1358f3a905448f6fb546aba951e317f743a83c76 (diff) |
gallivm: fix texel fetch for array textures (2)
a460aea3f14222af46f88d1bc686f82180b8a872 wasn't entirely correct,
since all coords are already ints hence need to skip the iround.
Passes piglit texelFetch with sampler1DArray/sampler2DArray.
Reviewed-by: Dave Airlie <[email protected]>
Diffstat (limited to 'docs/shading.html')
0 files changed, 0 insertions, 0 deletions