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author | Jason Ekstrand <[email protected]> | 2016-11-29 14:00:39 -0800 |
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committer | Jason Ekstrand <[email protected]> | 2016-11-30 17:42:42 -0800 |
commit | 27433b26b197b8b69d4ca8c9aed567f04950648e (patch) | |
tree | e4bfcf52dc0ff33c7a2d9a11bfa260ca26afd401 /docs/shading.html | |
parent | ef59cb0820c5542af9d62721a51c7f7256155069 (diff) |
anv/cmd_buffer: Actually use the stencil dimension
In an attempt to fix 3DSTATE_DEPTH_BUFFER for stencil-only cases, I
accidentally kept setting the SurfaceType to 2D in the stencil-only case
thanks to a copy+paste error.
Reviewed-by: Nanley Chery <[email protected]>
Diffstat (limited to 'docs/shading.html')
0 files changed, 0 insertions, 0 deletions