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authorCarl Worth <[email protected]>2016-04-14 11:04:23 +1000
committerTimothy Arceri <[email protected]>2017-01-31 09:51:30 +1100
commitba1eb854bdb054714c5e98140c5697ed9b894c42 (patch)
tree6c5afa6edff4b3344d4152a884fc941759b0704d /docs/shading.html
parentb8cb1a05cdf8a5dc7377d8a0c8d0ef5a655126cc (diff)
glsl: add cache to ctx and add sha1 string fields
We also add a flag for detecting shaders written to shader cache. V2: dont leak cache Signed-off-by: Timothy Arceri <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
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