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author | Brian <[email protected]> | 2007-01-28 19:02:03 -0700 |
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committer | Brian <[email protected]> | 2007-01-28 19:02:03 -0700 |
commit | fc5a7ea5dec3a0a3e01d49559ba3cdad6c62222b (patch) | |
tree | 71570e85e44e26034224738be24950ee01e7110f /docs/shading.html | |
parent | 7aece10039ad4786d7f85d61ec8614b9f287ea23 (diff) |
noise() works now
Diffstat (limited to 'docs/shading.html')
-rw-r--r-- | docs/shading.html | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/docs/shading.html b/docs/shading.html index 9c4feea371b..c4962a32a2f 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -29,7 +29,6 @@ in Mesa: <li>Arrays <li>Structs <li>Linking of multiple shaders is not supported -<li>Noise functions <li>Not all built-in OpenGL state variables are supported yet. Common variables such as gl_ModelViewMatrix and gl_NormalMatrix are supported. |