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author | Erik Faye-Lund <[email protected]> | 2019-05-28 13:34:34 +0200 |
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committer | Erik Faye-Lund <[email protected]> | 2019-06-05 23:48:44 +0200 |
commit | 0ee366960c32067b528077c49362c468364d0206 (patch) | |
tree | f46e95dfdf4ccf6271e945db8a3c676ab8d7d712 /docs/shading.html | |
parent | d60dc5d16f2f8947555e08c0745efcdc5dbb1e64 (diff) |
docs: use code instead of tt-tag
The tt-tag has been removed from HTML5, so let's normalize this to
code-tags intead. This just makes things a bit more consistent, as we've
mixed these left and right so far anyway.
Signed-off-by: Erik Faye-Lund <[email protected]>
Reviewed-by: Emil Velikov <[email protected]>
Reviewed-by: Eric Engestrom <[email protected]>
Diffstat (limited to 'docs/shading.html')
-rw-r--r-- | docs/shading.html | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/shading.html b/docs/shading.html index ae7b8e6c5ea..839a61a0361 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -85,7 +85,7 @@ should match the filenames of the corresponding dumped shaders. <p> Setting <b>MESA_SHADER_CAPTURE_PATH</b> to a directory will cause the compiler -to write <tt>.shader_test</tt> files for use with +to write <code>.shader_test</code> files for use with <a href="https://gitlab.freedesktop.org/mesa/shader-db">shader-db</a>, a tool which compiler developers can use to gather statistics about shaders (instructions, cycles, memory accesses, and so on). |