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authorErik Faye-Lund <[email protected]>2019-05-28 13:34:34 +0200
committerErik Faye-Lund <[email protected]>2019-06-05 23:48:44 +0200
commit0ee366960c32067b528077c49362c468364d0206 (patch)
treef46e95dfdf4ccf6271e945db8a3c676ab8d7d712 /docs/shading.html
parentd60dc5d16f2f8947555e08c0745efcdc5dbb1e64 (diff)
docs: use code instead of tt-tag
The tt-tag has been removed from HTML5, so let's normalize this to code-tags intead. This just makes things a bit more consistent, as we've mixed these left and right so far anyway. Signed-off-by: Erik Faye-Lund <[email protected]> Reviewed-by: Emil Velikov <[email protected]> Reviewed-by: Eric Engestrom <[email protected]>
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1 files changed, 1 insertions, 1 deletions
diff --git a/docs/shading.html b/docs/shading.html
index ae7b8e6c5ea..839a61a0361 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -85,7 +85,7 @@ should match the filenames of the corresponding dumped shaders.
<p>
Setting <b>MESA_SHADER_CAPTURE_PATH</b> to a directory will cause the compiler
-to write <tt>.shader_test</tt> files for use with
+to write <code>.shader_test</code> files for use with
<a href="https://gitlab.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
which compiler developers can use to gather statistics about shaders
(instructions, cycles, memory accesses, and so on).