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authorBrian <[email protected]>2007-03-26 10:23:50 -0600
committerBrian <[email protected]>2007-03-26 10:23:50 -0600
commitb67d93111da01c30317f4642e041e5c8c111d3d3 (patch)
treeef43488253a5cb075426c3ebee01387e99986616 /docs/shading.html
parent22d913208170a1b86c42a8b06140c6a80028c705 (diff)
minor status updates
Diffstat (limited to 'docs/shading.html')
-rw-r--r--docs/shading.html6
1 files changed, 2 insertions, 4 deletions
diff --git a/docs/shading.html b/docs/shading.html
index 40a6d7ac90b..ef54666d803 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -15,7 +15,7 @@ OpenGL Shading Language</a>.
</p>
<p>
-Last updated on 17 Feb 2007.
+Last updated on 26 March 2007.
</p>
<p>
@@ -40,10 +40,8 @@ in Mesa:
<ul>
<li>Dereferencing arrays with non-constant indexes
-<li>User-defined structs
+<li>Comparison of user-defined structs
<li>Linking of multiple shaders is not supported
-<li>Integer operations are not fully implemented (most are implemented
- as floating point).
<li>gl_ClipVertex
</ul>