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author | Brian <[email protected]> | 2007-02-22 16:29:48 -0700 |
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committer | Brian <[email protected]> | 2007-02-22 16:29:48 -0700 |
commit | ff0cc92757b59c9343e4fda4d20c32fbfc7586c1 (patch) | |
tree | 214d62df64e5179b500ea041650ff9c71736329d /docs/shading.html | |
parent | bc18ac45a3b8ef746ce4a3c8abf79bd984a4614b (diff) |
glslcompiler build instructions
Diffstat (limited to 'docs/shading.html')
-rw-r--r-- | docs/shading.html | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/docs/shading.html b/docs/shading.html index 847b231ca4f..412c89389e5 100644 --- a/docs/shading.html +++ b/docs/shading.html @@ -145,8 +145,15 @@ This tool is useful for: </ul> <p> -(compiler build instructions TBD) +To build the glslcompiler program (this will be improved someday): </p> +<pre> + cd src/mesa + make libmesa.a + cd drivers/glslcompiler + make +</pre> + <p> Here's an example of using the compiler to compile a vertex shader and |