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authorLeo Liu <[email protected]>2016-05-09 15:27:49 -0400
committerLeo Liu <[email protected]>2016-05-16 16:28:51 -0400
commit8d7ac0a4e4db42190dcf260c1bc91e0b369e4df0 (patch)
tree99ac7679e6f17a140bbffa276f1737795762d641 /docs/shading.html
parent858b329c2cdf43269e083e0861eee2abbf802b4c (diff)
vl/dri3: implement DRI3 BufferFromPixmap
We also need render to the front buffer of temporary X pixmap, this is the case of when we using opengl as video out for vaapi. the basic implementation is to pass pixmap ID to X server, and then X will return dma-buf fd, we will get the buffer object through this dma-buf fd. Signed-off-by: Leo Liu <[email protected]> Reviewed-by: Alex Deucher <[email protected]> Reviewed-by: Christian König <[email protected]>
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