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authorEric Anholt <[email protected]>2018-07-03 15:39:21 -0700
committerEric Anholt <[email protected]>2018-07-05 12:39:36 -0700
commit4b2ba18ff35774eb97a1931cba5bdef0bf4ccba9 (patch)
tree163874653658ec77fe8f0739be91cad2d8491e68 /docs/repository.html
parent03f6d26b6284cca8f9874928ed11922055247658 (diff)
nir: Apply fragment color clamping to gl_FragData[] as well.
From the ARB_color_buffer_float spec: 35. Should the clamping of fragment shader output gl_FragData[n] be controlled by the fragment color clamp. RESOLVED: Since the destination of the FragData is a color buffer, the fragment color clamp control should apply. Fixes arb_color_buffer_float-mrt mixed on v3d. Reviewed-by: Rob Clark <[email protected]>
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